Classes
-
namespace fmt
- struct formatter<move::vectormath::generic_quat<value_type, quat_type_raw, underlying_matrix3x4_type_raw, underlying_matrix4x4_type_raw, vec3_type, mat4x4_type>>
- struct formatter<move::vectormath::generic_vec2_scalar<value_type>>
- struct formatter<move::vectormath::generic_vec3_rtm<value_type, vector_type>>
- struct formatter<move::vectormath::generic_vec4_rtm<value_type, vector_type>>
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namespace move
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namespace vectormath
- namespace wrappers
- struct generic_bounds
- struct generic_mat4_rtm
- class generic_normal
- class generic_point
- struct generic_quat
- struct generic_vec2_scalar A two component vector that can store either floats or doubles. The underlying implementation is scalar.
- struct generic_vec3_rtm A three component vector that can store either floats or doubles. The underlying implementation is RTM's vector4f or vector4d.
- struct generic_vec3_scalar A three component vector that can store either floats or doubles. The underlying implementation is basic scalar math.
- struct generic_vec4_rtm A four component vector that can store either floats or doubles. The underlying implementation is RTM's vector4f or vector4d.
- struct gpumat4 A 4D vector that is guaranteed to be correctly laid out for GPU usage.
- struct gpuvec2 A 2D vector that is guaranteed to be correctly laid out for GPU usage.
- struct gpuvec3 A 3D vector that is guaranteed to be correctly laid out for GPU usage.
- struct gpuvec4 A 4D vector that is guaranteed to be correctly laid out for GPU usage.
- struct json_serializer_template
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namespace vectormath
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namespace rtm
- namespace ext