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Move Vectormath main
C++20 game and graphics mathematics
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#include <mv/math/semantic/Normal3.hpp>
Public Types | |
| using | Component = T |
Public Member Functions | |
| Normal3 () noexcept | |
| const Vec3< T > & | Vector () const noexcept |
| Direction3< T > | ToDirection () const noexcept |
| Normal3 | operator- () const noexcept |
Static Public Member Functions | |
| static std::optional< Normal3 > | TryFrom (const Vec3< T > &value) noexcept |
| static Normal3 | FromOr (const Vec3< T > &value, Normal3 fallback) noexcept |
| static Normal3 | FromDirection (const Direction3< T > &direction) noexcept |
| static Normal3 | AxisX () noexcept |
| static Normal3 | AxisY () noexcept |
| static Normal3 | AxisZ () noexcept |
Definition at line 37 of file Normal3.hpp.
Definition at line 40 of file Normal3.hpp.
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inlinenoexcept |
Definition at line 42 of file Normal3.hpp.
Definition at line 70 of file Normal3.hpp.
Definition at line 75 of file Normal3.hpp.
Definition at line 80 of file Normal3.hpp.
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inlinestaticnoexcept |
Definition at line 64 of file Normal3.hpp.
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inlinestaticnoexcept |
Definition at line 57 of file Normal3.hpp.
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inlinenoexcept |
Definition at line 96 of file Normal3.hpp.
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inlinenoexcept |
Definition at line 90 of file Normal3.hpp.
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inlinestaticnoexcept |
Definition at line 46 of file Normal3.hpp.
Definition at line 85 of file Normal3.hpp.