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Move Vectormath main
C++20 game and graphics mathematics
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#include <mv/math/semantic/Direction3.hpp>
Public Types | |
| using | Component = T |
Public Member Functions | |
| Direction3 () noexcept | |
| const Vec3< T > & | Vector () const noexcept |
| Direction3 | operator- () const noexcept |
Static Public Member Functions | |
| static std::optional< Direction3 > | TryFrom (const Vec3< T > &value) noexcept |
| static Direction3 | FromOr (const Vec3< T > &value, Direction3 fallback) noexcept |
| static Direction3 | AxisX () noexcept |
| static Direction3 | AxisY () noexcept |
| static Direction3 | AxisZ () noexcept |
| static Direction3 | Forward () noexcept |
Definition at line 31 of file Direction3.hpp.
Definition at line 34 of file Direction3.hpp.
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inlinenoexcept |
Definition at line 36 of file Direction3.hpp.
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inlinestaticnoexcept |
Definition at line 58 of file Direction3.hpp.
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inlinestaticnoexcept |
Definition at line 63 of file Direction3.hpp.
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inlinestaticnoexcept |
Definition at line 68 of file Direction3.hpp.
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inlinestaticnoexcept |
Definition at line 73 of file Direction3.hpp.
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inlinestaticnoexcept |
Definition at line 51 of file Direction3.hpp.
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inlinenoexcept |
Definition at line 83 of file Direction3.hpp.
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inlinestaticnoexcept |
Definition at line 40 of file Direction3.hpp.
Definition at line 78 of file Direction3.hpp.