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Move Vectormath main
C++20 game and graphics mathematics
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#include <algorithm>#include <cassert>#include <span>#include <mv/math/batch/StridedSpan.hpp>#include <mv/math/gpu/Vectors.hpp>#include <mv/math/packed/Vectors.hpp>#include <mv/math/transforms/AffineTransform3.hpp>Go to the source code of this file.
Namespaces | |
| namespace | mv |
| namespace | mv::math |
Functions | |
| void | mv::math::TransformPoints (std::span< const PackedVec3f > input, const AffineTransform3f &transform, std::span< gpu::Float3Slot16 > output) noexcept |
| void | mv::math::TransformPoints (StridedSpan< const PackedVec3f > input, const AffineTransform3f &transform, StridedSpan< PackedVec3f > output) noexcept |