Move Vectormath main
C++20 game and graphics mathematics
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Transforms.hpp File Reference
#include <algorithm>
#include <cassert>
#include <span>
#include <mv/math/batch/StridedSpan.hpp>
#include <mv/math/gpu/Vectors.hpp>
#include <mv/math/packed/Vectors.hpp>
#include <mv/math/transforms/AffineTransform3.hpp>

Go to the source code of this file.

Namespaces

namespace  mv
 
namespace  mv::math
 

Functions

void mv::math::TransformPoints (std::span< const PackedVec3f > input, const AffineTransform3f &transform, std::span< gpu::Float3Slot16 > output) noexcept
 
void mv::math::TransformPoints (StridedSpan< const PackedVec3f > input, const AffineTransform3f &transform, StridedSpan< PackedVec3f > output) noexcept