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#include <array>
#include <cmath>
#include <cstddef>
#include <type_traits>
#include <mv/math/culling/Frustum3.hpp>
#include <mv/math/geometry/Aabb3.hpp>
#include <mv/math/geometry/Obb3.hpp>
#include <mv/math/geometry/Sphere3.hpp>
Go to the source code of this file.
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| template<typename T > |
| CullingResult | mv::math::Classify (const PreparedFrustum3< T > &prepared, const Point3< T > &point, FrustumPlaneMask active=FrustumPlaneMask::All, T tolerance=T(0)) noexcept |
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| template<typename T > |
| CullingResult | mv::math::Classify (const PreparedFrustum3< T > &prepared, const Sphere3< T > &sphere, FrustumPlaneMask active=FrustumPlaneMask::All, T tolerance=T(0)) noexcept |
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| template<typename T > |
| CullingResult | mv::math::Classify (const PreparedFrustum3< T > &prepared, const Aabb3< T > &box, FrustumPlaneMask active=FrustumPlaneMask::All, T tolerance=T(0)) noexcept |
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| template<typename T > |
| CullingResult | mv::math::Classify (const PreparedFrustum3< T > &prepared, const Obb3< T > &box, FrustumPlaneMask active=FrustumPlaneMask::All, T tolerance=T(0)) noexcept |
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| template<typename T , typename Bounds > |
| Containment | mv::math::Classify (const Frustum3< T > &frustum, const Bounds &bounds, T tolerance=T(0)) noexcept |
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