Move Vectormath main
C++20 game and graphics mathematics
Loading...
Searching...
No Matches
mv::math::gpu::PositionRadius16 Struct Reference

#include <mv/math/gpu/ShaderLayouts.hpp>

Public Attributes

PackedVec3f Position {}
 
float Radius {}
 

Detailed Description

Definition at line 10 of file ShaderLayouts.hpp.

Member Data Documentation

◆ Position

PackedVec3f mv::math::gpu::PositionRadius16::Position {}

Definition at line 12 of file ShaderLayouts.hpp.

◆ Radius

float mv::math::gpu::PositionRadius16::Radius {}

Definition at line 13 of file ShaderLayouts.hpp.


The documentation for this struct was generated from the following file: