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Move Vectormath main
C++20 game and graphics mathematics
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#include <mv/math/gpu/ShaderLayouts.hpp>
Public Attributes | |
| PackedVec3f | Position {} |
| float | Radius {} |
Definition at line 10 of file ShaderLayouts.hpp.
| PackedVec3f mv::math::gpu::PositionRadius16::Position {} |
Definition at line 12 of file ShaderLayouts.hpp.
| float mv::math::gpu::PositionRadius16::Radius {} |
Definition at line 13 of file ShaderLayouts.hpp.