Move Vectormath main
C++20 game and graphics mathematics
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mv::math::PointRayClosest3< T > Struct Template Reference

#include <mv/math/queries/QueryTypes.hpp>

Public Member Functions

T Distance () const noexcept
 

Public Attributes

Point3< T > PointOnRay
 
T RayDistance
 
T SquaredDistance
 

Detailed Description

template<typename T>
requires std::is_floating_point_v<T>
struct mv::math::PointRayClosest3< T >

Definition at line 38 of file QueryTypes.hpp.

Member Function Documentation

◆ Distance()

template<typename T >
T mv::math::PointRayClosest3< T >::Distance ( ) const
inlinenoexcept

Definition at line 44 of file QueryTypes.hpp.

Member Data Documentation

◆ PointOnRay

template<typename T >
Point3<T> mv::math::PointRayClosest3< T >::PointOnRay

Definition at line 40 of file QueryTypes.hpp.

◆ RayDistance

template<typename T >
T mv::math::PointRayClosest3< T >::RayDistance

Definition at line 41 of file QueryTypes.hpp.

◆ SquaredDistance

template<typename T >
T mv::math::PointRayClosest3< T >::SquaredDistance

Definition at line 42 of file QueryTypes.hpp.


The documentation for this struct was generated from the following file: