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C++20 game and graphics mathematics
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mv::math::Rotation3< T > Member List

This is the complete list of members for mv::math::Rotation3< T >, including all inherited members.

Component typedefmv::math::Rotation3< T >
FromAxisAngle(const Direction3< T > &axis, Radians< T > angle) noexceptmv::math::Rotation3< T >inlinestatic
FromEuler(const EulerAngles3< T > &angles) noexceptmv::math::Rotation3< T >inlinestatic
Identity() noexceptmv::math::Rotation3< T >inlinestatic
Inverse() const noexceptmv::math::Rotation3< T >inline
operator*(const Rotation3 &right) const noexceptmv::math::Rotation3< T >inline
operator==mv::math::Rotation3< T >friend
Quaternion() const noexceptmv::math::Rotation3< T >inline
Rotation3() noexcept=defaultmv::math::Rotation3< T >
TryFrom(const Quat< T > &value) noexceptmv::math::Rotation3< T >inlinestatic
TryFromOrthonormalAxes(const Direction3< T > &axisX, const Direction3< T > &axisY, const Direction3< T > &axisZ, T orthogonalityTolerance=static_cast< T >(1.0e-5)) noexceptmv::math::Rotation3< T >inlinestatic
TryLookTowards(const Direction3< T > &forward, const Direction3< T > &approximateUp) noexceptmv::math::Rotation3< T >inlinestatic