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Move Vectormath main
C++20 game and graphics mathematics
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This is the complete list of members for mv::math::Rotation3< T >, including all inherited members.
| Component typedef | mv::math::Rotation3< T > | |
| FromAxisAngle(const Direction3< T > &axis, Radians< T > angle) noexcept | mv::math::Rotation3< T > | inlinestatic |
| FromEuler(const EulerAngles3< T > &angles) noexcept | mv::math::Rotation3< T > | inlinestatic |
| Identity() noexcept | mv::math::Rotation3< T > | inlinestatic |
| Inverse() const noexcept | mv::math::Rotation3< T > | inline |
| operator*(const Rotation3 &right) const noexcept | mv::math::Rotation3< T > | inline |
| operator== | mv::math::Rotation3< T > | friend |
| Quaternion() const noexcept | mv::math::Rotation3< T > | inline |
| Rotation3() noexcept=default | mv::math::Rotation3< T > | |
| TryFrom(const Quat< T > &value) noexcept | mv::math::Rotation3< T > | inlinestatic |
| TryFromOrthonormalAxes(const Direction3< T > &axisX, const Direction3< T > &axisY, const Direction3< T > &axisZ, T orthogonalityTolerance=static_cast< T >(1.0e-5)) noexcept | mv::math::Rotation3< T > | inlinestatic |
| TryLookTowards(const Direction3< T > &forward, const Direction3< T > &approximateUp) noexcept | mv::math::Rotation3< T > | inlinestatic |