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C++20 game and graphics mathematics
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Ray3.hpp File Reference
#include <cmath>
#include <optional>
#include <type_traits>
#include <mv/math/semantic/Direction3.hpp>
#include <mv/math/semantic/Point3.hpp>

Go to the source code of this file.

Classes

class  mv::math::Ray3< T >
 

Namespaces

namespace  mv
 
namespace  mv::math
 

Typedefs

using mv::math::Ray3f = Ray3< float >
 
using mv::math::Ray3d = Ray3< double >