Loading...
Searching...
No Matches
#include <cmath>
#include <optional>
#include <type_traits>
#include <mv/math/Angles.hpp>
#include <mv/math/Mat4.hpp>
Go to the source code of this file.
|
| template<typename T > |
| constexpr T | mv::math::detail::NearClipDepth (ClipDepth clipDepth, DepthDirection depthDirection) noexcept |
| |
| template<typename T > |
| constexpr T | mv::math::detail::FarClipDepth (ClipDepth clipDepth, DepthDirection depthDirection) noexcept |
| |
template<typename T >
requires std::is_floating_point_v<T> |
| std::optional< Mat4< T > > | mv::math::TryPerspectiveFov (Radians< T > verticalFieldOfView, T aspectRatio, T nearPlane, T farPlane, Handedness handedness, ClipDepth clipDepth, DepthDirection depthDirection) noexcept |
| |
template<typename T >
requires std::is_floating_point_v<T> |
| std::optional< Mat4< T > > | mv::math::TryPerspectiveFovInfinite (Radians< T > verticalFieldOfView, T aspectRatio, T nearPlane, Handedness handedness, ClipDepth clipDepth, DepthDirection depthDirection) noexcept |
| |
template<typename T >
requires std::is_floating_point_v<T> |
| std::optional< Mat4< T > > | mv::math::TryOrthographicOffCenter (T left, T right, T bottom, T top, T nearPlane, T farPlane, Handedness handedness, ClipDepth clipDepth, DepthDirection depthDirection) noexcept |
| |