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Move Vectormath main
C++20 game and graphics mathematics
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Go to the source code of this file.
Classes | |
| class | mv::math::Point3< T > |
Namespaces | |
| namespace | mv |
| namespace | mv::math |
Typedefs | |
| using | mv::math::Point3f = Point3< float > |
| using | mv::math::Point3d = Point3< double > |
| using | mv::math::Point3i8 = Point3< std::int8_t > |
| using | mv::math::Point3u8 = Point3< std::uint8_t > |
| using | mv::math::Point3i16 = Point3< std::int16_t > |
| using | mv::math::Point3u16 = Point3< std::uint16_t > |
| using | mv::math::Point3i32 = Point3< std::int32_t > |
| using | mv::math::Point3u32 = Point3< std::uint32_t > |
| using | mv::math::Point3i64 = Point3< std::int64_t > |
| using | mv::math::Point3u64 = Point3< std::uint64_t > |
| using | mv::math::Point3i = Point3i32 |
| using | mv::math::Point3u = Point3u32 |