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Move Vectormath main
C++20 game and graphics mathematics
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#include <cassert>#include <cmath>#include <cstddef>#include <optional>#include <type_traits>#include <mv/math/Vec4.hpp>#include <mv/math/detail/Matrix4Ops.hpp>Go to the source code of this file.
Classes | |
| class | mv::math::Mat4< T > |
Namespaces | |
| namespace | mv |
| namespace | mv::math |
Typedefs | |
| using | mv::math::Mat4f = Mat4< float > |
| using | mv::math::Mat4d = Mat4< double > |
Functions | |
| template<typename T > requires std::is_floating_point_v<T> | |
| Vec4< T > | mv::math::operator* (const Vec4< T > &vector, const Mat4< T > &matrix) noexcept |