Move Vectormath
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C++20 game and graphics mathematics
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Config.hpp
Go to the documentation of this file.
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#pragma once
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#include <cstdint>
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namespace
mv::math
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{
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enum class
BackendKind
: std::uint8_t
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{
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Scalar
,
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Rtm
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};
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#if defined(MV_MATH_FORCE_SCALAR)
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inline
constexpr
BackendKind
SelectedBackend
=
BackendKind::Scalar
;
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#else
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inline
constexpr
BackendKind
SelectedBackend
=
BackendKind::Rtm
;
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#endif
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}
// namespace mv::math
mv::math
Definition
Angles.hpp:8
mv::math::SelectedBackend
constexpr BackendKind SelectedBackend
Definition
Config.hpp:16
mv::math::BackendKind
BackendKind
Definition
Config.hpp:8
mv::math::BackendKind::Rtm
@ Rtm
mv::math::BackendKind::Scalar
@ Scalar
packages
move
math
include
mv
math
Config.hpp
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