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C++20 game and graphics mathematics
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Config.hpp
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1#pragma once
2
3#include <cstdint>
4
5namespace mv::math
6{
7 enum class BackendKind : std::uint8_t
8 {
9 Scalar,
10 Rtm
11 };
12
13#if defined(MV_MATH_FORCE_SCALAR)
15#else
17#endif
18} // namespace mv::math
constexpr BackendKind SelectedBackend
Definition Config.hpp:16
BackendKind
Definition Config.hpp:8