Move Vectormath main
C++20 game and graphics mathematics
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Angles.hpp File Reference
#include <type_traits>
#include <mv/math/Constants.hpp>

Go to the source code of this file.

Classes

class  mv::math::Radians< T >
 
class  mv::math::Degrees< T >
 

Namespaces

namespace  mv
 
namespace  mv::math
 
namespace  mv::math::literals
 

Typedefs

using mv::math::Radiansf = Radians< float >
 
using mv::math::Radiansd = Radians< double >
 
using mv::math::Degreesf = Degrees< float >
 
using mv::math::Degreesd = Degrees< double >
 

Functions

template<typename T >
constexpr Radians< T > mv::math::ToRadians (Degrees< T > value) noexcept
 
template<typename T >
constexpr Degrees< T > mv::math::ToDegrees (Radians< T > value) noexcept