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Move Vectormath main
C++20 game and graphics mathematics
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#include <algorithm>#include <array>#include <cmath>#include <cstdint>#include <limits>#include <optional>#include <span>#include <type_traits>#include <mv/math/semantic/Point3.hpp>Go to the source code of this file.
Classes | |
| class | mv::math::Aabb3< T > |
Namespaces | |
| namespace | mv |
| namespace | mv::math |
Typedefs | |
| using | mv::math::Aabb3f = Aabb3< float > |
| using | mv::math::Aabb3d = Aabb3< double > |
| using | mv::math::Aabb3i8 = Aabb3< std::int8_t > |
| using | mv::math::Aabb3u8 = Aabb3< std::uint8_t > |
| using | mv::math::Aabb3i16 = Aabb3< std::int16_t > |
| using | mv::math::Aabb3u16 = Aabb3< std::uint16_t > |
| using | mv::math::Aabb3i32 = Aabb3< std::int32_t > |
| using | mv::math::Aabb3u32 = Aabb3< std::uint32_t > |
| using | mv::math::Aabb3i64 = Aabb3< std::int64_t > |
| using | mv::math::Aabb3u64 = Aabb3< std::uint64_t > |
| using | mv::math::Aabb3i = Aabb3i32 |
| using | mv::math::Aabb3u = Aabb3u32 |