Move Vectormath main
C++20 game and graphics mathematics
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Aabb3.hpp File Reference
#include <algorithm>
#include <array>
#include <cmath>
#include <cstdint>
#include <limits>
#include <optional>
#include <span>
#include <type_traits>
#include <mv/math/semantic/Point3.hpp>

Go to the source code of this file.

Classes

class  mv::math::Aabb3< T >
 

Namespaces

namespace  mv
 
namespace  mv::math
 

Typedefs

using mv::math::Aabb3f = Aabb3< float >
 
using mv::math::Aabb3d = Aabb3< double >
 
using mv::math::Aabb3i8 = Aabb3< std::int8_t >
 
using mv::math::Aabb3u8 = Aabb3< std::uint8_t >
 
using mv::math::Aabb3i16 = Aabb3< std::int16_t >
 
using mv::math::Aabb3u16 = Aabb3< std::uint16_t >
 
using mv::math::Aabb3i32 = Aabb3< std::int32_t >
 
using mv::math::Aabb3u32 = Aabb3< std::uint32_t >
 
using mv::math::Aabb3i64 = Aabb3< std::int64_t >
 
using mv::math::Aabb3u64 = Aabb3< std::uint64_t >
 
using mv::math::Aabb3i = Aabb3i32
 
using mv::math::Aabb3u = Aabb3u32