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Move Vectormath main
C++20 game and graphics mathematics
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This is the complete list of members for mv::math::Plane3< T >, including all inherited members.
| Classify(const Point3< T > &point, T boundaryTolerance=T(0)) const noexcept | mv::math::Plane3< T > | inline |
| ClosestPoint(const Point3< T > &point) const noexcept | mv::math::Plane3< T > | inline |
| Component typedef | mv::math::Plane3< T > | |
| Flipped() const noexcept | mv::math::Plane3< T > | inline |
| Normal() const noexcept | mv::math::Plane3< T > | inline |
| Offset() const noexcept | mv::math::Plane3< T > | inline |
| operator== | mv::math::Plane3< T > | friend |
| Plane3() noexcept=default | mv::math::Plane3< T > | |
| SignedDistance(const Point3< T > &point) const noexcept | mv::math::Plane3< T > | inline |
| TryFromNormalAndOffset(const Normal3< T > &normal, T offset) noexcept | mv::math::Plane3< T > | inlinestatic |
| TryFromPointNormal(const Point3< T > &point, const Normal3< T > &normal) noexcept | mv::math::Plane3< T > | inlinestatic |
| TryFromPoints(const Point3< T > &first, const Point3< T > &second, const Point3< T > &third) noexcept | mv::math::Plane3< T > | inlinestatic |