Move Vectormath main
C++20 game and graphics mathematics
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mv::math::Obb3< T > Member List

This is the complete list of members for mv::math::Obb3< T >, including all inherited members.

AxisX() const noexceptmv::math::Obb3< T >inline
AxisY() const noexceptmv::math::Obb3< T >inline
AxisZ() const noexceptmv::math::Obb3< T >inline
Center() const noexceptmv::math::Obb3< T >inline
ClosestPoint(const Point3< T > &point) const noexceptmv::math::Obb3< T >inline
Component typedefmv::math::Obb3< T >
Contains(const Point3< T > &point, T tolerance=T(0)) const noexceptmv::math::Obb3< T >inline
Corners() const noexceptmv::math::Obb3< T >inline
HalfExtents() const noexceptmv::math::Obb3< T >inline
Obb3() noexcept=defaultmv::math::Obb3< T >
operator==mv::math::Obb3< T >friend
Orientation() const noexceptmv::math::Obb3< T >inline
Support(const Vec3< T > &direction) const noexceptmv::math::Obb3< T >inline
TryFromCenterHalfExtents(const Point3< T > &center, const Vec3< T > &halfExtents, const Rotation3< T > &orientation=Rotation3< T >::Identity()) noexceptmv::math::Obb3< T >inlinestatic